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But that was largely in part due to the smaller (original) amount of ROs. Artists aren't vending machines, ya know? After the stretch goals and the many others that were added, it's become apparent to all of us fans out there and the Dev? of this game, that they will actually need more time to create/finish the game, especially due to waiting on art CGs because they have to be worked on and tend to take the longest.
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Well, anyways, with that in mind -I assume the Dev can work on 3 or maybe 4 max routes a year? At least until we reach that pinnacle of 12 ?. So this game is likely to be out by the end of 2024 or 2025 (no guarantees tho, because IRL obstacles can occur) For those that don't wish to wait so long, I suggest the beta access and purchasing it whenever you find it on sale. The routes will be added as they complete, and you can finish them 1 by one. Meyaoi's games also tend to take a while to play through for me, so I personally NEEDED the beta access ?. *The Baradise Escape game was actually a game put into motion BEFORE the making of BR. But the artists team is revving to go again on it, and the Dev is ready to work with them and continue this wonderful game?!* Due to some things, it had to get temporarily shelved. Personal note: "It's possible, that even if the Dev only worked on just BR or BE that neither would finish sooner. I think it's because, they still have to wait for things when you work with a team on games such as: BGs, regular CGs, NSFW CGs, sprites, animations, along with coding, etc. So just wanted to say: "Thanks for your continuously hard work! And keep on pushing forward ?" So I think it's good that during those times, they can likely hop from working on one game to the next?" This means there will be down times where the Dev honestly can't do anything but wait.